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Rondo Duo, Video, GameRip As you might know it, Rondo Couple ~Dawn at Fortissimo is a chinese visual novel that’s been let out by doujin gang Tinkle Bell last Halloween. Plot-wise, it has tiny to no importance (it’s a nukige, so don’t expect more than lots of H-scene) but from an artistic perspective, it’s very interesting. In fact, Tinkle Bell uses an handmade Demonstrate engine to make everything animated. Whereas opponent chinese companies (like Windmill Oasis who presented it very first with Witch Garden back in 2012) initially uses the « Emote » system as a light gimmick, this fresh system does reproduce the illusion of mobility pretty well. The art is magnificent and coherent with the animation, and the sound effect truly adds a lot too. In short, the cinematics are great. Observing the intro gig of Rondo Couple makes you wonder what it’d be like if visual novel with a real script used cinematics like that. Of course, I’m not speaking of a full-animated visual novel, it would be expensive as hell for indie creators. Tinkle Bell itself took 6 years to complete their game (it was proclaimed back in 2008) and there was like 2 or 3 people working in the squad during all that time (I don’t think they were working total time on this though). Not bad for a doujin gang but you witness my point. What I’m truly nosey to witness is a visual novel with ponctual cinematics like that, done only for key scenes. I have the feeling it would add a lot to the experience. I’m sure every visual novel reader had seen moments where static pictures weren’t enough to convey the right emotion (like struggle gigs or dramatic scenes).